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Game performance is one of those topics that makes it so abundantly clear how limited these systems still are. StarCraft is predominantly a mechanical game so t
by Barrin92 13d ago
Game performance is one of those topics that makes it so abundantly clear how limited these systems still are. StarCraft is predominantly a mechanical game so the horizon of what you need to do is quite short and tactile, and even then without advantages no system has come close to beating a human.
I saw someone recently try to get an agentic system to play Final Fantasy and it did about as well as a Roomba.
- ethanpailes 13d agoAlphaStar was absolutely dominant. I don’t know if it played exhibition matches after it got its view restricted, but surely it still performed at a very high level. The APM restriction they put on is actually a handicap in favor of the human since humans are allowed to have 2k APM, just incapable of doing so. If you just mean general LLMs can’t beat humans yet that’s one thing, but it’s not the case that no system can do so.
- Barrin92 12d agoAlphastar played with cheats such as full map vision, which obviously in starcraft makes a gigantic difference