3 ms·
Being able to draw what you can describe, or steal from prior art, isn’t a solution to real world challenges. The hard part is coming up with novel design solut
by MrSkelter 9d ago
Being able to draw what you can describe, or steal from prior art, isn’t a solution to real world challenges. The hard part is coming up with novel design solutions.
On top of this good design requires control of every line and curve (G2, G3, radius?)
The things these tools do for you and don’t allow you to easily control ruin their work.
If you do manually edit the output for precision they aren’t actually providing any value.
They are the drafting equivalent of clip art.