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Games use plenty of native code; so much in fact that when Intel tried to enter the Android tablet market with x86 they had to write an ARM emulator.
by dezgeg 14d ago
Games use plenty of native code; so much in fact that when Intel tried to enter the Android tablet market with x86 they had to write an ARM emulator.
- DanielHB 14d agoI mentioned this in the last paragraph of my previous message...
- TeMPOraL 14d agoYour message seems to be arguing both points at the same time - at least that's how it reads to me; first, that it's absolutely feasible to do this because Android did, and then, that in reality game developers there casually defeated those efforts anyway.