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Native build size depends on what you want in the app, like the app I'm currently working on is almost 300MB, but I've added a few custom extensions to it (char
by skeledrew 16d ago
Native build size depends on what you want in the app, like the app I'm currently working on is almost 300MB, but I've added a few custom extensions to it (charts, iroh, and more). Earliest APK I can find is 140MB. In this day and age I honestly wouldn't worry much about app size though given how much storage devices have.
- eviks 16d agoGiven the prices of storage and ram you should still worry about wasting user resources
- skeledrew 16d agoDoesn't really apply to Android devices, which is the context here. You buy a phone and that's the storage/RAM you're stuck with until you get another phone.
- eviks 16d agoSure it does. The amount of storage/RAM when you buy your phone depends on the price. But also the lifetime of a device is longer if the replacement is more expensive. And those older devices have even less storage/ram. And it affects the amount in the cloud, so higher chance of users retaining more pic/vid data on their devices Also the number of apps a user has increases, and if every one of those wastes hundreds of megs it accumulates.
- skeledrew 16d agoI'd say sacrifices need to be made. If one wants apps with reasonably modern capabilities, then one has to invest in a device that can handle such capabilities. And those devices come with ample storage. Like I had the OnePlus One and 2, which came with 64GB, and then the 6 which came with 128GB I think. Currently I have the 12, with 512GB. At no time have I ever ran out of space, and I always have a crazy number of apps installed along with media; what has happened though is a device can't handle some apps (particularly games) well, or performance generally falls over time, or other hardware starts to give out (both the camera and buttons died on the 6, which is when I bought the 12).
- eviks 13d agoAll the "modern capabilities" are available to more efficient toolchains, so that doesn't explain any need to sacrifice. And if you don't personally experience storage issues, talk to other people who do.
- skeledrew 13d agoDoes sound like they may need a talk on storage management. I've had it with others before.
- ricardobeat 16d agoI like efficiency! Nowadays my phone and laptop are constantly running out of storage since every calculator app is 1GB.
- skeledrew 16d agoI know you're exaggerating, but still you should probably mind what you're downloading.
- tcfhgj 16d ago> In this day and age I honestly wouldn't worry much about app size though given how much storage devices have. Are you serious? Do you think people buy more storage just for fun? I definitely don't buy it for devs to go YOLO
- pythonRon 16d agoI feel very lucky in that I bought a handful of SSDs mere months before the prices went insane. RAM, not so much, especially for my new laptop which demands DDR5. It may be a while before I can expand that past the 16GB that came with it.
- skeledrew 16d agoContext. You don't buy storage for phones. Not anymore anyway.
- poulpy123 16d agoThe "it's ok because the €/gb is cheap" was already bad when it was true, because you can increase ram and disk slots, but now it's hilariously wrong