2 ms·
Games, especially multiplayer games, should start using CSPRNGs and hash functions for random events. This has in particular been a problem for Minecraft where
by 6yyyyyy 9d ago
Games, especially multiplayer games, should start using CSPRNGs and hash functions for random events. This has in particular been a problem for Minecraft where people can reverse-engineer coordinates from screenshots of natural terrain. Most games don't need so much randomness that performance is an issue.