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Great article Rob! We're trying to help games on the web progress towards a few of those points you mentioned with Clay.io [1]. Using URLs to link to in-game c
by austinhallock 14y ago
Great article Rob! We're trying to help games on the web progress towards a few of those points you mentioned with Clay.io [1].
Using URLs to link to in-game content is an interesting idea, something I'll play around with in the next few days and see about getting that as another feature of our API.
Persistent data on all devices is fantastic - of course, we need more HTML5 games that work well on each device. The two main issues I've seen developers run into with getting their games on mobile are 1) the performance in mobile web browsers (the latest Safari is pretty good, but most games still have a tough time) and 2) handling user input - developers are able to take full advantage of a keyboard on desktops and limiting to touch is a big change (though it seems a lot of devs forget about the accelerometer). If the developer has tackled those issues, we're here with the data storage feature of our API to allow for easy implementation of that idea. [2]
As for interacting with the DOM, it's funny you mention that, just yesterday we updated our homepage to have a mini-game in it (calling it a game is a bit of a stretch though) that interacts with the DOM [1].
[1] http://clay.io/home http://clay.io/home
[2] http://clay.io/docs/data http://clay.io/docs/data