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1 billion tokens a day?!! I've done a lot of work these past 2 weeks with GLM-5.3. Like, a lot. And I've just passed 300 million tokens in total. Can I ask whe
by world2vec 16d ago
1 billion tokens a day?!! I've done a lot of work these past 2 weeks with GLM-5.3. Like, a lot. And I've just passed 300 million tokens in total.
Can I ask where are you using all those tokens?
- wartywhoa23 16d agoSomething like this I guess: https://youtu.be/U-Rqv9dOB1U https://youtu.be/U-Rqv9dOB1U
- tokai 16d ago300M for two weeks is surprisingly low. What are you doing that need so few tokens?
- world2vec 16d agoIt's not my main model (that would be Fable 5.1 Extra) but it's been doing agent-driven search and optimisation of a cross-trading ranking model (it's for work).
- disiplus 16d agoI would suggest you to hook fable or 5.6 to check it regularly and its work because it gets lost easily on stuff it was not trained on. I'm doing some custom inference engine optimization and it's a workhorse but it can easily lose its way and if you don't recheck it you will get wrong answers in the end.
- world2vec 16d agoYeah that's what I already do. Fable writes the plan and checks things at certain milestones. Otherwise it does get lost indeed.
- embedding-shape 16d agoKind of feels like this applies to every single model, from Astra to Qwen, they all eventually lose track of the plot unless you feed it some human's input that can steer them right every now and then. The only difference is how often you need to do so, and also how often you want to do so heavily influences how good quality the results will be.
- disiplus 16d agoyou are not false, but there is still difference. its just that the better models are correct more of the time and will better validate its own steps. glm sometimes will understand the plan start implementing and then forget part of it and then say it finished. or then take a wrong turn somewhere and not correct. but they will all happily proclaim they are correct till you question it.
- _0ffh 16d agoWell, there's essentially two major ways to use these models: Pair programming or fully autonomous fire-and-forget code generation. The second strategy needs essentially zero input, so the number of tokens you can blow is practically only limited by API speed.
- rubslopes 16d agoThere's also a third way that can spend the most tokens: if the AI is used as part of the product, and not just a tool to build the product.
- buckle8017 16d agoThat's easy to do with many agents independently told to find bugs in a large codebase.
- Daviey 16d agoI have 3-5 agent harnesses with large context windows working on different applications concurrently.
- embedding-shape 16d agoShare the resulting code from any one of those please? I've tried so many times to find a setup that facilitates parallel work + high quality results, but it's just impossible regardless of harness or model. Leave the agents alone for too long, and the entire thing just balloons out of control, and next you know you're sitting there with half a million LOC where 80% isn't even needed.
- Daviey 16d agoMost of them are not public, but a fun thing I did was a mario cli game - https://github.com/Daviey/mario/ https://github.com/Daviey/mario/ (or `ssh mario.baby`). I now exclusively use https://omp.sh/ https://omp.sh/ as my harness: I set it up so it never works in the main branch so subagents etc don't step on each others toes, and only merges back when complete: https://github.com/Daviey/mario/blob/main/.omp/hooks/pre/worktree-guard.ts https://github.com/Daviey/mario/blob/main/.omp/hooks/pre/wor... A good AGENTS.md is essential: https://github.com/Daviey/mario/blob/main/AGENTS.md https://github.com/Daviey/mario/blob/main/AGENTS.md I then provide specifications for what I want, making sure it is unit tested.