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Its very different living in the late 80s to early 90s coming up with cool ideas that push affordable hardware to their limits just like John Carmack did with g
by masfoobar 20d ago
Its very different living in the late 80s to early 90s coming up with cool ideas that push affordable hardware to their limits just like John Carmack did with games like Keen, Wolf3d, Doom and Quake.
It was at an era where someone good at their craft can get the recognition they deserve. However, while some things he managed to figure out himself.. other things were ideas from others. He simply tried it and reviewed the results!
Looking in the games industry today - an 'individual' is not going to get the same recognition like John Carmack back in the day (or Ken Silverman, etc)
This industry is LARGE. Any god-like programmer trying things within a large corporation is not likely to get noticed today as they hide away in the background pushing an in-house games engine forward. I am sure there are a fair number of John Carmacks out there. Invisible... nameless legends pushing things, etc.
As for indie companies - why risk trying to be a 2026 version of John Carmack when Godot, Unreal, etc, exists. Its a different world today!
Same thing for AI. I bet there have been some legendary programmers working on AI in the last 10 years. Again, nameless individuals behind the brand.
If any names are mentioned... its likely CEO's or other higher ups... not the talent underneath. I guess thats good business strategy and works [for the business].
Focusing on John Carmack - I am not taking anything away from him. He is a legend. I am sure he contributed towards VR before and after Meta purchase. With AI.. I guess we will see.
At the end of the day the guy could walk away and focus on hobbies. Still has a lot of batteries left. More power to him.