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If anyone else really loved that lovely GLSL fluid sim that's been posted here a bunch, I'm working on a beefed up version of that same shader: https://swirltog
by Gabriel_Martin 17d ago
If anyone else really loved that lovely GLSL fluid sim that's been posted here a bunch, I'm working on a beefed up version of that same shader: https://swirltogether.com/ https://swirltogether.com/
I've added some playful collaborative parts, and I'm doing a playtest of it over the next few weeks before releasing it as a demo on steam at Next Fest.
- Gabriel_Martin 17d agoFun stuff I added over the years while playing with it: Multiplayer with settings sharing. Lots of brush shape/timing settings, mirroring. Make colliders and import / create masks. Right click is replay. Lots of Simulation controls, Typography tools. A powerful hotkey system to give a control over everything. Kaleidoscopic mirroring.