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Signed distance function (or signed distance field depending). Simplified: rendering via maths equations instead of triangles.
by 0x20cowboy 21d ago
Signed distance function (or signed distance field depending). Simplified: rendering via maths equations instead of triangles.
- jesse__ 21d agoI actually convert the SDFs to voxels and render triangles, but.. some people have written direct SDF renderers. There's a guy that posted to YouTube not too long ago that wrote a really cool one with physics and everything