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Hey, thanks for the kind words! I'd say the defining feature is the editor and terrain generation system. At the moment it's not well documented, but once the
by jesse__ 20d ago
Hey, thanks for the kind words!
I'd say the defining feature is the editor and terrain generation system. At the moment it's not well documented, but once the big rewrite I've been working on has settled I plan to take some time to make tutorial materials.
As far as the license goes, I chose WTFPL originally because I figured it would dissuade 'real' companies (with legal teams) from using it. I've since thought about changing the license to something permissive that might play nice with legal teams, like MIT. You can do whatever the fuck you want; it says so right in the license ;) I'd actually love it if people used it. My intent now is to keep the engine open source, and build games with it in closed-source repos.
You're right, I should change the logo. It's on the todo list .. it's just a really long list ;)