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But when nobody will die from your decision (and to be clear I think security is extremely important, but moreso for banking/healthcare than a private wow serve
by weitendorf 21d ago
But when nobody will die from your decision (and to be clear I think security is extremely important, but moreso for banking/healthcare than a private wow server), then “shoddy” becomes a matter of reputation/taste vs value/marketability.
The demand curve is different because it’s low stakes, like throwing a bad party or oversalting food. And part of the problem in software to begin with is too much LARPing about scale/engineering for things that don’t need it, as well as lack of accountability or care for things that do.
You can still be an “engineer” working on a game, it’s just more about making the game fun than making it safe. Or, you create a process for making and test hundreds of experimental bridges, and refine/invest additional time in understanding and verifying the safety of the best one.