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Yeah, I had my suspicion whether it would work universally. It uses WebGPU, fallbacks to WebGL2, and if that fails too it should fallback to a fixed image. Than
by riffonio 23d ago
Yeah, I had my suspicion whether it would work universally. It uses WebGPU, fallbacks to WebGL2, and if that fails too it should fallback to a fixed image. Thanks for the heads up, I'll check it out over the weekend!