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> "Were that the case, then Plaintiff Edward Heycock would not have been able to obtain the game Resident Evil Requiem on February 25, 2026 for $69.99 from the
by voidUpdate 16d ago
> "Were that the case, then Plaintiff Edward Heycock would not have been able to obtain the game Resident Evil Requiem on February 25, 2026 for $69.99 from the PlayStation Store after Plaintiff Jason Mendoza had obtained Resident Evil Requiem on February 14, 2026, because Mr. Mendoza, not Sony, would have owned it then"
I buy a book. I now own the copy of that book. My friend buys the book. They also own a copy of that book. We do not own the same copy of that book
- stetrain 16d agoAh, you could not have purchased a bag of Lays potato chips from the store on February 25th because I myself purchased a bag of Lays potato chips from that very same store the day previously!
- RIMR 16d agoTo be fair, this example doesn't work because those chip bags are two physically different objects that one can consume. Sony is trying to argue that because they are selling digital copies, that consumers cannot be granted rights to their copy because they can't transfer the intellectual property rights, which is complete nonsense. I have a 1999 DVD copy of The Matrix that I have owned for 27 years, and short of the physical disc-rot, I will be able to play that DVD until the day I die, and Warner Bros can't do anything about it unless I try reselling new copies, or claiming authorship because, despite owning the disc, I do not own the rights to the movie... A download isn't any different just because it lacks a physical form.
- aucisson_masque 16d agoEveryone understand what Sony lawyers are trying to say, and it’s still incredibly stupid. That’s the point.
- pixelatedindex 16d ago> We do not own the same copy of that book Why not? If you hash the book, it’ll match. It’s word for word the same book (editions not withstanding). It’s not the same if you tie in account permissions, of course. Or is this on a philosophical level? Edit: the downvotes make no sense, aren’t we talking about digital copies here?
- inknight 16d agogames are actual physical bits stored somewhere.
- pixelatedindex 16d agoI’m not denying that? What is the argument here?
- ratelimitsteve 16d agothat even if they form the same pattern, one pile of bits on one storage medium and another pile of bits on a different storage medium are two separate things and it's possible for one person to own one of the piles and another person to own the other one.
- deleted 16d ago[deleted]
- shevy-java 16d agoIt is a distinct physical object. Whether anyone stored digital information about it in a bit-wise manner, does not change that fact of a physical object being unique. The same book can not co-exist at the very same place and location and time in this universe. That makes no sense.
- pixelatedindex 16d agoI thought we were talking about digital copies.
- ratelimitsteve 16d agowe may have been. the idea that two copies of the same thing are not the same object still applies. you can tell because if you own a PDF and I own a copy of that PDF, and I destroy mine, you still have yours.
- deleted 16d ago[deleted]
- josephg 16d agoEh “buy” vs “license” is a distraction. The real problem with online stores & licenses is that they charge the same amount of money for a worse product. If I buy a game on a disc, I can play the game, then resell it and someone else can play it. Or I can lend my copy of the game to a friend. When the online store eventually goes offline, I can still play all the games I have on disc. If I lose access to my online account, I still own the game. I can just get another console and play it. If digital purchases let you do all that, I’d be all for them. They’re more convenient and better for the environment. But Sony and friends want to take these rights away from us, without choice. And without a corresponding drop in game prices. I want the PlayStation store (and steam and Nintendo and so on) to let me remove a game from my account and give it to someone else. Let me do that and I wouldn’t have a problem with any of it. But the current online store system is too greedy. It sounds like a pipe dream, but this is how physical copies have worked for decades. My license moves with the game disc or cartridge. Why don’t we have a digital equivalent to this? If Sony stopped trying to push a worse product on their customers, their customers wouldn’t be mad about it.
- AlexandrB 16d ago> Why don’t we have a digital equivalent to this? This is the one place where NFTs make some sense. Ideally, such an ownership mechanism would be open and not tied to the lifespan of a particular publisher - something that's hard to achieve in practice without a distributed system like blockchain.
- Sohcahtoa82 16d agoChanging how the ownership of a digital asset is tracked is completely moot when the digital asset is no longer retrievable.
- rrrhys 16d agoA guid works fine
- LocalH 15d agoI wouldn't say NFTs per se, but I do think a blockchain could help here. If you can point to a specific block that documents that you purchased a copy of a piece of media, you should also be able to transfer that block to another person.
- johen8 16d agoYeah I'm not sure what they are trying to argue with that defense. It's also clear that this is not the point that the plaintiffs are trying to make. We don't care if you call it a license or whatever, if we purchase something (like a digital movie), we should be able to at least maintain access to it for an indefinite amount of time. "oh but that's not feasible", that's not really my problem, you are the ones ditching physical
- crest 15d agoNo reasonable person has ever argued that a consumer buying a (digital) copy of a game obtains the exclusive rights to the game. This is such a cheap embarrassingly stupid attempt to come up with a straw man. I'll listen to Sony management and lawyers whining about copyright after they paid the damages and fines and get out of jail for every rootkit they deployed. Should be any century now.
- b3lvedere 15d agoDefine or clarify the use of the word 'copy' please
- opan 12d agoIn software [copyright] terms I think this would be like you both have a license to use those books but you don't own the copyright to that book as you are not the author, so you can't change its license and you are somewhat limited in what you can do with it (plagiarism being one thing you can't get away with I guess). Whether something is physical or not seems to change how we think about things, and perhaps which laws/protections apply. "own" kind of seems buzzwordy and divisive here. I noticed on re-reading my own post I said you "have" a license. I guess I could say you "own" a license, but that seems a bit weird. Do you own it if it can be revoked? Police/TSA can take your possessions legally. I'm not on Sony's side here but I think fighting over "ownership" of intangible goods may be the wrong fight. It's a shame more games aren't free software and free culture as that seems easier to reason about and a better cause to fight for. When you go from the free software community bubble to the major video game bubble it feels like regressing 100+ years. I guess the issue is that in Sony's walled garden they have near total control and we have to chip away at that control with legislation until it's closer to what we expect in other contexts.