3 ms·
What made you play a game for a couple of hundred hours to then conclude that it is boring? I played the first release and put in roughly 100 hours. The first 9
by famahar 17d ago
What made you play a game for a couple of hundred hours to then conclude that it is boring? I played the first release and put in roughly 100 hours. The first 90 hours were wonderful. Eventually I realized that I wasn't enjoying it as much so I put it down. But I would never call those 90 hours boring.
I felt like I got a lot of value out of it, and have fond memories of discovering interesting planets. I really view NMS as an artistic experience. I don't care for the gameplay loops. I played this game like an curious explorer. There are infinite planets, many feel the same but occasionally you land on something so special that no one else has ever seen.
- kjs3 15d agoWhat made you play a game for a couple of hundred hours to then conclude that it is boring? Because I really wanted to like it? Because it didn't get boring immediately? Because the updates kept promising to make it better? I dunno, does that justify my actions enough to satisfy you, or are my observations somehow invalid because I kept beating my head against the thing for what we apparently both agree was far too long?
- famahar 12d agoThat's completely valid. I was just curious. Sorry if it sounded like a harsh question. My tolerance is quite low when it comes to games. If I notice I'm not enjoying something I just drop it. Everytime I've tried to push through something boring, I end up with countless hours wasted hoping for it to get better. Like a slot machine waiting for a good hit. I feel like many modern games are just stuffed with features, but a boring core. It's only when I play the game in an unconventional way that I start to appreciate it on my own terms.