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Still can't make sprite sheets :(
by bufbupa 18d ago
Still can't make sprite sheets :(
- RobinL 18d agoInteresting. I'm surprised they haven't prioritised/deliberately trained for this more because of how useful it is to ask codex to generate some images/assets/sprites when building sill games. It would dramatically enhance how polished it's games were. That said for single images the old model was already okayish for prototypes
- vunderba 18d agoYou can get semi-decent sprite work out of GenAI models, but you still have to put in some manual work (scale normalization, palette reduction, grid alignments, etc). It's definitely not "out-of-the-box" yet. https://mordenstar.com/other/hobbes-animation https://mordenstar.com/other/hobbes-animation
- gpt5 18d agoReally nice share. I bet you could automate the manual work with today's models
- vunderba 18d agoYeah, I think you’re right. I think the hardest part would honestly be maintaining some level of consistency as your project grows its number of assets - otherwise there's no sense of a common stylistic theme. The agentic tooling in some of the latest models is getting pretty crazy too - somebody on Reddit recently shared an example of using GPT-6 Astra to generate sprites with Aseprite, an open-source, popular pixel art editor and it worked shockingly well.
- itomato 18d agoNo but it can write a tool that can.
- hirvi74 17d agoGo on... I'm listening.
- itomato 17d agoI've been struggling with this for a few years for Yoto LED icons. Design rules didn't cut it, but a pymagick workflow did, more or less. I have abandoned the work I was doing, but if you provide the image constraints along with some examples and descriptions of those examples using the terminology of your constraints, you should get something iterable.
- ramesh31 18d ago>"Still can't make sprite sheets :(" The key is making them one frame at a time, rather than asking for the whole sheet. Adherence frame-to-frame with a reference image is really good, so just prompt with the previous + direction. I finally got Nano Banana to make fairly decent fluid animations that way.
- pigpop 18d agoIt's better to use a specialized model for that https://retrodiffusion.ai https://retrodiffusion.ai
- emadabdulrahim 17d agoShameless plug, but I built an image generation app with tools for sprite sheet and cutting out the sprites automatically. Added support for GPT 2.5 http://batchbanana.com/ http://batchbanana.com/
- yankeehotelfoxt 17d ago[dead]