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Not even BMD is safe from the agent apocalypse: > DaVinci Resolve 21.1 now supports integration with AI assistants such as Claude, Claude Code and ChatGPT Code
by embedding-shape 27d ago
Not even BMD is safe from the agent apocalypse:
> DaVinci Resolve 21.1 now supports integration with AI assistants such as Claude, Claude Code and ChatGPT Codex, allowing customers to analyze projects, organize media, adjust settings and batch render using everyday conversational language. Customers can ask their AI assistant to create highlight edits from long form video, remove unwanted clips and render deliverables, so they can spend more time being creative rather than getting bogged down in repetitive tasks.
- bensyverson 27d agoI have videographer friends, and this is exactly what they've been asking for. Their dream is to be able to say "sync the A and B camera footage, chunk the whole interview down into segments, and then pull together the highlights based on this outline." Not every application of AI is "do the creativity for me."
- telesilla 27d agoThat's why there are no assistant editor jobs anymore.
- embedding-shape 27d agoI'm not complaining either, I wouldn't call myself a video editor, but I do end up spending some of my time in Resolve, and anything to remove the dreadful monotonous tasks of editing interviews is welcome. Although Resolve already makes it pretty easy, with the "edit by moving the transcript around" feature which is amazing. Anyway, I'm happy about being able to sick Codex at Resolve now :)
- RankingMember 27d agoIf we can get the environmental impact of this stuff ameliorated (a big if), this is the real benefit of this kind of AI assistance imo- it transforms everyone into a director and frees them from being a surrogate for a director. See also: 3D modeling. Autodesk Fusion's interface is truly awful and people put years into learning it to do complex things. The MCP server functionality they added, though still in its infancy with Claude and what it can do, vastly lowers the barrier to entry for people just looking to get into making basic things. They can focus on the actual creative process rather than fumbling with the awkward tooling.
- jameshart 27d agoA lot of professional skill nowadays is misdirected from ‘knowing how to do the thing’ into ‘learning how to use a computer to do the thing’. The role of music producer includes a large chunk of ‘knowing how to program synths and samples and drums and effects’. The role of industrial designer includes a lot of ‘knowing how to model things in CAD’. Even roles like academic researchers require skills like ‘formatting LaTeX’. I’m genuinely quite excited for a shift in human computer interaction which reduces that ‘knowing how to do things on the computer’ tax. But there are a whole swathe of jobs where a lot of what people do is ‘know how to do the thing on a computer’. Some of that is really because the bureaucracy has been embodied in a computer system so for example the job of handling an insurance claim seems to involve a lot of ‘knowing how to operate the claims computer system’ - actually that person’s skill is ‘knowing how to navigate the claims bureaucracy’.
- bensyverson 27d agoCompletely agree. How many people over the past 20 years have been musically gifted, but found ProTools or Logic impenetrable? The AI unlock is about enabling that creativity, not replacing it.
- jameshart 27d agoJoe said it right in Halt and Catch Fire: > Computers aren't the thing. They're the thing that gets us to the thing. That was that character’s take on Jobs’s ‘bicycle for the mind’ concept.
- ctippett 27d agoJust finished watching the series. What a great show.
- Gigachad 27d agoAnd now those people are crushed by a wave of AI slop music
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- Joel_Mckay 27d agoResolve has had de-aging filters, and TTS voice synthesis for awhile. If the chat-bot/spy-ware aren't integrated, than I don't see a problem with LLM plug-in opt-in support. =3
- coldtea 27d ago>Not every application of AI is "do the creativity for me." However it can lead to AI "doing the creative for them" and them out of a job in the near future.
- Joel_Mckay 27d agoSure, in the future everything will have a healthy piss-tint yellow shine. =3
- strideashort 27d agoPretty soon there will be no need for recording and editing . IIRC House MD was one of the first shows to use digital (5D mkII). Soon there will be AI generated shows. Perhaps entirely personalized. Youtube, generate me a TNG episode.
- _superposition_ 27d agoAnd full of product placements...
- xattt 27d ago… but set it in the Star Wars universe.
- dmix 27d ago> Youtube, generate me a TNG episode. It will never be that simple. For example: the guys on youtube using AI to make new Star Wars movies [1] still did tons of work putting it all together, including the 3d renderings and editing, and they are leaning on old scriptwriting/dialogue from a 1991 Star Wars book. AI is just helping them automate the process and generate some visuals/voice acting, but it still takes a skilled artist with lots of technical knowledge to guide it in the right direction and properly utilize their existing tools/workflows... and most importantly good taste. [1] https://www.youtube.com/watch?v=t4gZR1BDzOw https://www.youtube.com/watch?v=t4gZR1BDzOw
- d0100 27d agoWe can always streamline creativity by allowing agents to post jobs on mechanical Turk
- bensyverson 27d agoNot anymore! [0] [0]: https://www.mturk.com https://www.mturk.com
- plastic3169 27d ago> We can always streamline creativity by allowing agents to post jobs on mechanical Turk Which is maybe why Mechanical Turk will be shutdown in 3 weeks. No more people laundering AI.
- xattt 27d agoI would not be surprised if engineers who laid the groundwork for this back then would be happy with this workflow. I am reminded of an interview I saw about the Stranger Things intro (before mainstream audiences got weird about the show). The producers wanted a practical effects intro, and consulted with people who actually made 1980s intros the show was trying to replicate. The old guard said the show’s producers were crazy to do it with practical effects and should just use CGI since this was what they would have done, if they had the technology. Edit: oh god, there is a nearly identical HN post from 2024 from me that I do not remember making. I swear I am not an LLM. I am also hoping that I am not an old man telling his stories over and over either: https://news.ycombinator.com/item?id=40453073 https://news.ycombinator.com/item?id=40453073
- UltraSane 27d ago[dead]
- hbn 27d agoIs it that surprising that a bunch of old guys don't have the same energy and excitement as the new ambitious up-and-comers? George Lucas seemed pretty satisfied when filming the Star Wars prequels to plop himself down in a chair in a room with a giant bluescreen set where he didn't have to walk around and direct in a hot, sandy desert for hours like in the original films. But the movies looked a lot worse for it.
- brailsafe 27d ago"guy with bad knees recommends we all take the gondola down"
- 72deluxe 27d agoAnd yet, the prequels are still miles better than the sequels! Episode III was pretty good despite filming in 2K.
- hbn 24d ago"Better than the sequels" is not saying much. I think Episode 7 is a more competent film than any of the prequels. Though these days I don't want to watch it cause I know it's setting up a story that goes nowhere.
- mitchitized 27d ago[dead]
- michelb 27d agoYeah, exactly. I cannot wait to use this to take care of the boring stuff.
- tyffanypastecf 27d ago[dead]
- faangguyindia 27d agoThey've added it as people are opting for stuff like Palmier Pro, FableCut, and likes, which can edit videos using AI.
- Joel_Mckay 27d agoI can imagine the conversation with Studio lawyers about contaminating IP with uncopyrightable generative content liabilities. =3
- dasyatidprime 27d agoI'm not an experienced video editor, but I don't think the bulk of video editing involves generating new content on the fly except for narrow cases like adding titles, which is where an AI would easily be able to lean on scripting the existing tooling. There's a ton of grunt work involved in fixing up cuts and figuring out where everything is and so forth.
- bakugo 27d agoSo let them? A product that focuses on chasing the competition is effectively useless, because the competition will always be ahead.
- varun_ch 27d agoThese 'integrations' everywhere just mean we get more APIs that can be accessed programmatically, which I think is good for users, even if you don't plan to use to use AI. It's like the optimistic web 2.0 APIs everywhere days
- NexRebular 27d agoFurthermore, can one use custom API endpoint or is it forced use of corpo AI?
- aizk 27d agoNo no, if you've ever spent serious time editing, it's a big deal -- if they pull this off correctly, it will be a game changer. Editing has so much grunt work, where you just have to spending time organizing, collecting files, renaming things, finding missing files... Just tedious project management stuff that is excellent for an AI to do.
- xinayder 27d agoThey'd rather add agentic AI support instead of adding proper codec support on the free Linux version (which is already supported on Windows). smh
- sinsterizme 27d agoIs it surprising that they’d rather make features that cater to a large portion of their user base instead of a tiny fraction of it?
- sudonem 27d agoIt’s because those codecs require SDK’s that are expensive to license. That’s not a Linux specific issue - it’s always been that way for the non-studio version of Resolve (with some exceptions on MacOS since the ProRes codecs are already part of the OS).
- xinayder 27d agoHow come most mainstream distros have support for said codec but Blackmagic cannot/won't add support for it on Linux? Why can Openshot, Kdenlive, any other Linux-native video editor edit MP4 files but DaVinci cannot, unless you pay for it? Genuine question.
- sudonem 26d agoThere are a couple of things going on here. Primarily because Resolve is meant as a tool for professionals - and as a result it can’t get away with using things like Ffmpeg under the hood. Ffmpeg (for example) doesn’t use officially licensed codec SDK’s to handle certain codecs - it uses reverse engineered tooling. If you’re working on a personal project or something that is just getting pushed to YouTube that won’t matter 99% of the time. However if you are working on a professional color grading pipeline for a project that might go to broadcast or into theaters, there are very specific QA tests that the final rendered product must pass - and these unofficial reverse engineered rendering tools often result in rendering errors that can fail these QA tests (and in a way that is basically impossible to troubleshoot). It’s already enough of a challenge to manage a color pipeline using the officially licensed tools - they can’t really risk that kind of issue with their pro and semi-pro customers. That said, it’s important to note that MP4 is a just a container/wrapper, not a codec. So an mp4 file might contain video (or just audio) that is rendered using one of many possible codecs depending on what was chosen by the person doing the render. That will determine whether Resolve whether the free edition of Resolve will support it or not.
- mmaunder 27d agoLOVE this. Game changer in capability and it'd kill Resolve if they didn't do it.
- divan 26d ago[dead]