3 ms·
Yep, at equal resolution the game should presumably run at at least 10000fps uncapped on a modern machine. Of course that's not how it works in practice due to
by Sharlin 1mo ago
Yep, at equal resolution the game should presumably run at at least 10000fps uncapped on a modern machine. Of course that's not how it works in practice due to bottlenecks in the input stack and elsewhere.
I also doubt the Godot version fits in 512kB of RAM ;)