4 ms·
The fair comparison is between the assembly version and its godot port. I didn't actually notice any performance difference since th game is capped by its 50 fr
by rabahs 1mo ago
The fair comparison is between the assembly version and its godot port. I didn't actually notice any performance difference since th game is capped by its 50 frame per second.
- Sharlin 1mo agoYep, at equal resolution the game should presumably run at at least 10000fps uncapped on a modern machine. Of course that's not how it works in practice due to bottlenecks in the input stack and elsewhere. I also doubt the Godot version fits in 512kB of RAM ;)