3 ms·
I think you might have linked the wrong video, I don't see a single wireframe in close shot in that video :£
by embedding-shape 1mo ago
I think you might have linked the wrong video, I don't see a single wireframe in close shot in that video :£
- neverclever 1mo ago[dead]
- embedding-shape 1mo ago> I did you one better and showed you a working implementation involving lighting, physics, and all the stuff you were worried about! Not showing wireframes is not "one better" than showing wireframes, when it's the quality of the meshes we're trying to get figure out, where lightning and anything else just distracts from actually being able to see it. What I'm worried about, is this conversation continuing for even longer without any wireframes or actual .obj/.fbx appearing ever, and getting another non-answer why the quality of the mesh is no longer important or whatever, or for your particular art-style it doesn't matter, or ... I just want to know concretely what quality people manage to get from it, because as far as I've tried various things, locally and remotely, the output (of the meshes) isn't very good.
- VerdantGrove 1mo ago[flagged]
- embedding-shape 1mo ago> Obviously you can make AI low poly models Yeah, obviously, so why you keep spamming about irrelevant stuff? Wireframes or GTFO
- deleted 1mo ago[deleted]
- CringeHNAds 1mo ago[flagged]
- fxd 1mo agoAt this point you were given a working demo https://youtube.com/watch?v=JZGjcLdfHPs https://youtube.com/watch?v=JZGjcLdfHPs and a link to source models where they were made https://www.meshy.ai/tags/lowpoly https://www.meshy.ai/tags/lowpoly You can click them to see the wireframes! 19k rep - you seem like a smart guy! If you can’t figure it out maybe you can ask your $200/mo LLM
- embedding-shape 1mo agoThis is my point: https://i.imgur.com/RN8FKGb.jpeg https://i.imgur.com/RN8FKGb.jpeg That's not low poly, and even if it wasn't, that mesh is absolutely horrible, and modeller can see that in 2 seconds...
- neverclever 1mo ago[dead]
- embedding-shape 1mo agoHow obtuse are you bots? > barely usable for anything else than lightweight prototype renders