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Here is the source code of the last open source (MIT) release from 2008 Wonder if it can be built for modern Linux https://web.archive.org/web/20080000000000*
by haunter 1mo ago
Here is the source code of the last open source (MIT) release from 2008
Wonder if it can be built for modern Linux
https://web.archive.org/web/20080000000000*/http://www.dotpdn.com/files/pdn_src_3_36.7z https://web.archive.org/web/20080000000000*/http://www.dotpd...
- embedding-shape 1mo ago> Wonder if it can be built for modern Linux I think the question nowadays would be "What's the least amount of tokens I could use for making this build on modern Linux?", with any amount of tokens, there isn't much you couldn't do with enough time.
- seki285 1mo agoNo, the question is "Wonder if it can be built for modern Linux" not "Wonder how much slop I can generate".
- embedding-shape 1mo ago> No, the question is "Wonder if it can be built for modern Linux" But of course it can, anything is doable with enough time and resources.
- gertop 1mo agoPinta is the continuation of this source, it already exists.
- Macha 1mo agoNote Pinta was only ever a port of the engine, Pinta's UI is a from-scratch Gtk# clone. Given the compelling reason to use Paint.NET was arguably the UI, that's a pretty big drawback.
- mminer237 1mo agoThe UI is pretty similar. It's very intuitive for someone used to Paint.NET. Pinta definitely satisfies my desire for Paint.NET on Linux.
- theevilsharpie 1mo agoI have tried to use Pinta at several independent points in time over the past 10+ years, and every time I have tried it, it has been so buggy as to be practically unusable. It's a shame. It would be the perfect application for my basic image editing needs, if only I could actually rely on it to work. These days, I just use Krita. It's on the heavier side, but functionally, it does what I need.
- superdisk 1mo agoMiguel de Icaza took that code and got it running on Mono back in the day, and a few months ago for kicks I compiled it and it still runs. Quite buggy though.