4 ms·
The article makes note about profits as high as ever, which is true for the revenues. Revenue of the industry used to grow every year until 2020, when it stalle
by pandaman 1mo ago
The article makes note about profits as high as ever, which is true for the revenues. Revenue of the industry used to grow every year until 2020, when it stalled and had been the same for the past 5 years. While revenue remains the same, the cost raises - people want more money due to inflation, benefits cost more, capital costs more etc. etc. So no, profits are not as high as ever, they had been falling steadily over the past 6 years and as the result we see all the layoffs and studio closures.
Is AI the reason? I somehow doubt that AI caused the revenue to stall in 2021. In 2021 AI could not even draw hands, least write decent code. What we had around that period was a lot of M&A in the industry. Insane capital went into buying up game studios and even publishers like Zenimax and Activision. Embracer alone acquired ~200 studios in 2019-2022. If I wanted to know why the industry is fucked up now I'd be looking there, not at the AI.