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I'm trying to put a wedge between quality content and slop fodder. I admit slop fodder is increasing exponentially. But quality content e.g. movies that see the
by asdff 1mo ago
I'm trying to put a wedge between quality content and slop fodder. I admit slop fodder is increasing exponentially. But quality content e.g. movies that see theatrical runs, it isn't like there is some huge increase of supply of that relatively speaking, or some huge scale up in theater capacity to show more supply.
For games, forget steam as a whole but consider maybe a single studio. It isn't like EA is moving to monthly vs yearly releases of their regular titles even though output is 10-12ish-x more in theory. It isn't like they are covering 10x as many sports in terms of games as they did previously now that they can do 10x more output with this new tooling, in theory of course. Output in terms of actual deliverables seems to be the same as it ever was.
- bluefirebrand 1mo ago> I'm trying to put a wedge between quality content and slop fodder. I admit slop fodder is increasing exponentially Fair enough, but the increase does make it a lot harder to separate signal from noise > Output in terms of actual deliverables seems to be the same as it ever was. Any efficiency that the technology is revealing seems to be getting gobbled by bureaucracy to me. I suspect that what we're seeing instead of "more deliverables" we're seeing "same deliverables with less effort"
- asdff 1mo ago>Fair enough, but the increase does make it a lot harder to separate signal from noise This is true but depends where you get your information. Social media like Reddit, yeah, it's becoming just bots and bot comments and many of the humans don't even trust themselves to write longer than six words without prompting an llm. Real news sources where people put their government name to the article, less so, especially the more credible the source is. >I suspect that what we're seeing instead of "more deliverables" we're seeing "same deliverables with less effort" Even this I wonder to be true. What is less effort? I agree that ultimately the slow point is not the code generation. It is the bureacracy, interactions with stakeholders and collaborators, everything else that isn't getting faster of course. Now how about the engineer. Is anyone actually working less? Like having less to do and just not working for 9/10ths the day? I don't think that is the case. The nature of software is actually that its productivity is a bit removed from business. You could be in charge of some product and there is literally endless work to be done either in features to potentially add and bugs that appear. Some more or less critical but that is the job really: infinite work. You can literally tinker forever. If anything this enables more tinkering and doing and getting caught up mucking around in the endless work slog. And of course none of this increased effort is going to move the needle on ultimately the sales job that pays the real bills of the software org, not engineering. The product can be junk if it can be spun to sell to enough people and make a very successful company, and plenty of excellent products do not sell and wither on the vine. And there is only so much market out there, only so many fish able to bite so many lines even if there is some product market fit.
- lokar 1mo agoIronically, AI may end up being helpful in filtering out slop and discovering content you like.