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Native Steam under openSUSE, Gentoo, Fedora, Arch
- 4ngle 14y agoNative? This is a guide to installing under wine. Edit: oh duh. Completely skipped over that since I remember this page saying nothing of the sort.
- andor 14y agoThe native part is in the first subsection: https://developer.valvesoftware.com/wiki/Steam_under_Linux#Native_Steam_on_Linux_Beta_Client https://developer.valvesoftware.com/wiki/Steam_under_Linux#N...
- dbbolton 14y agoI really don't understand why (in terms of number of users) Debian-based wasn't the number 1 priority, let alone why Gentoo was given preference to it.
- benvd 14y agoIt says "Inofficial ebuilds" under the Gentoo section.
- blaenk 14y agoI'm most likely misunderstanding you, but a debian package (though I think geared towards Ubuntu) was the first thing released, in fact a lot of those listed in this wiki page are built _from_ the debian package. http://repo.steampowered.com/steam/ http://repo.steampowered.com/steam/
- aw3c2 14y agoThe linked website is nothing official nor are those builds. I have no idea why this is getting upvoted. Move along. Valve actually focused on Ubuntu, logical choice.
- aidenn0 14y agoAll of the packages listed there are unofficial. Your question should be "why did a Gentoo user step up and make a package before a Debian user did" The official package is for Ubuntu.
- yarrel 14y agoSource code please.
- frozenport 14y ago<script type="text/javascript"> document.write('<blink>Steam Powered</blink>'); </script>
- darec1 14y agoThe linked Wiki article is about 4 years old. The section about (inofficial) native clients, on distributions other than Ubuntu, was added.
- deleted 14y ago[deleted]
- Rudism 14y agoI installed this on my netbook running Arch last night, really excited because I had steam keys for all of the linux-capable games in the current Humble Bundle. Sadly, the ones I tried all said they're not supported on my platform. bubble.Burst();
- naner 14y agoIs your netbook powerful enough to run games?
- Rudism 14y agoI guess now I'll never know...
- jerf 14y agoNetbooks may not be equipped with the latest and greatest 3D, but a lot of indie games are essentially 2D, just using the 3D for compositing. There's no reason those wouldn't work.
- kevingadd 14y agoUnless they need a hardware accelerated OpenGL implementation to run, because they don't have a software renderer?