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i've been doing something similar and decided to stick with godot. have you found yourself constrained with engine boilerplate or do you feel like you are maki
by DarmokTanagra 1mo ago
i've been doing something similar and decided to stick with godot.
have you found yourself constrained with engine boilerplate or do you feel like you are making good progress on the magic system?
- yuchi 1mo agoOnly working on the magic system itself, unfortunately making the game around the mechanics is not something I enjoy, so I have been implementing different approaches with some minimal debugging UI. Did not reach the need for an actual game engine