4 ms·
I have been using Sony Xperia's since the Pixel 1 phased out the headphone jack, and the Xperias have had better 3.5mm jacks than even many dedicated DACs. Phy
by kuschku 1mo ago
I have been using Sony Xperia's since the Pixel 1 phased out the headphone jack, and the Xperias have had better 3.5mm jacks than even many dedicated DACs.
Physical SIMs being phased out seems to be primarily a US thing right now, but if that happens I'm just gonna stop using phones entirely.
If you want to glue a usb hub, DAC and card reader to your phone, go ahead, but I'd consider that a little bit inconvenient.
Seriously, the latency on wireless and usb-c headphones is so unpredictable that for lecture recording at hacker conferences they've now been banned for both live video/audio production and for video editing, with 3.5mm as the only option going forward.
- jasomill 1mo agoFor what it's worth, Apple's cheap (<$10) 3.5" adapters tend to have excellent audio quality and should work with Android devices.
- kuschku 1mo agoThey're still significantly worse than the builtin 3.5mm ports Sony provides, and they're obviously still a major inconvenience.
- hexfish 1mo agoThere is no significant latency on usb-c DAC's. In fact most internal DAC's are just the same chip connected to an internal USB bus. Bluetooth absolutely has a noticeable delay depending on the codec/profile.
- kuschku 1mo agoUSB DACs themselves are fine, but many wireless headphones that also support USB-C run active processing with unpredictable latency.
- grapheneos 1mo agoThere are a lot of high quality tiny USB-C DACs available and also a decent set of direct USB-C headphone options.
- kuschku 1mo agoGreat, could you tell me which headphones I can use without adapter on Zoom F6, Yamaha DM3, Behringer Wing panels, Focusrite Scarlett interfaces and smartphones? Currently we're using Beyerdynamic DT770 Pro and some MDR-7506. They'd also need to be fully passive, as any active processing introduces unpredictable delays of up to 16ms, which is unacceptable when the goal is to check sync on audio and video signals. It sounds to me like you only see everything as consumer devices for media consumption, ignoring the needs of people using computing devices to create things professionally.
- ysnp 1mo agoIf you know any top level mobile division people at Sony you could encourage them to reach out and commit to meeting GrapheneOS's requirements.