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you can create slop that matches, they're called "fake matches". it's basically when you coerce the compiler to output what you want and then the source looks u
by krystalgamer 1mo ago
you can create slop that matches, they're called "fake matches". it's basically when you coerce the compiler to output what you want and then the source looks unrecognizable.
LLMs still produce some of these, specially on C++ decomps.You can see it most often when calling the base class constructor/destructor. Here's an example: https://github.com/emoluvjd2/thps2-demo-decomp/blob/33d2c12bbc4b1606fb3fb5690a2b59335a9127b7/src/CCHUNKBIT.h#L41 https://github.com/emoluvjd2/thps2-demo-decomp/blob/33d2c12b...
- whatsakandr 1mo agoAs a C++ dev, that operator delete looks like something I would see in prod.