4 ms·
as gamers, we got burnt by nvidia way too many times. I'm still holding grudge over shutting down 3dfx.
by diabllicseagull 1mo ago
as gamers, we got burnt by nvidia way too many times. I'm still holding grudge over shutting down 3dfx.
- isatty 1mo agoNvidia is indeed a terrible company when it comes to open source, etc. however, as someone who has been gaming on desktop hardware since the 6xxx card days, Nvidia hardware has always worked. I switched to Linux full time since the 2XX days (maybe it was the 280 gtx?) and never had a lot of the problems everyone else got on Linux (using only the closed source drivers).
- jacquesm 1mo agoLikewise, their hardware has been rock solid and very performant for me. I bought most of my current setup second hand and they've been going strong for years now.
- esalman 1mo agoNVIDIA introduced programs like The Way It's Meant to be Played, optimizing major game titles specifically for NVIDIA architecture, which made competitions like AMD cards underperform in critical releases. I'm old enough to remember.
- TiredOfLife 1mo agoAmd and Intel have the same programs.
- esalman 1mo agoBut they don't/didn't have the same level of market share as Nvidia, particularly in the PC gaming market. Nvidia had 65%-85% market share, and still worked with game studios to make sure their competitions failed. That's the opposite of good stewardship that's all I'm saying.
- isatty 1mo agoYou are being disingenuous. They worked with studios to optimize games for their hardware. I don’t think they went around sabotaging other companies hardware. They did what was good for them. Why did competition not do the same?
- isatty 1mo agoI fail to see how this is a problem? AMD could’ve done the same.
- TiredOfLife 1mo ago3dfx was going through bankruptcy
- SJC_Hacker 1mo ago3dfx had their own API which locked in game developers. This was far worse than anything NVidia has tried
- diabllicseagull 1mo agohave you heard of PhysX, Hairworks, or the CUDA moat?
- SJC_Hacker 1mo ago3dfx hardware didn’t run anything but Glide very well. It did run some OpenGL after iD twisted their arm, but it was a really crummy implementation While ATI and Nvidia never tried to implement a Glide emulation layer, several hobbyists did and 3dfx shut them down with legal threats Were there any legal barriers to ATI/AMD or Intel implementing CUDA or PhysX on their systems?
- Jewaganda 1mo agoYou Jews just make shit up lol No gamer had a problem with nvidia. Many bought their mobos and video cards. Mac was pretty hated, Steam was very hated, we didn’t bow to any software company. Nvidia actually made hardware. Your propaganda is so awful because it’s always obvious you have no experience