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I'm sorry, but I can't understand how AFL++ could be applied to the Gleam case. The main presentation of the tool lacks any description of its coverage, but fr
by idoubtit 1mo ago
I'm sorry, but I can't understand how AFL++ could be applied to the Gleam case.
The main presentation of the tool lacks any description of its coverage, but from deep inside the documentation[^1] I gather that AFL++ is only relevant for GCC/LLVM languages. Gleam is not one of those.
[^1]: https://github.com/AFLplusplus/AFLplusplus/blob/stable/docs/fuzzing_in_depth.md#a-selecting-the-best-afl-compiler-for-instrumenting-the-target https://github.com/AFLplusplus/AFLplusplus/blob/stable/docs/...
- WalterGR 1mo agoAh, thanks for the correction. I was under the impression that AFL (I don't know much about AFL++) could instrument arbitrary binaries (with obvious limitations like requiring a known calling convention.)