5 ms·
Eh, something with enough sliders to tweak the sim into other types of sandboxes seems most obvious Then players can shape entity generation, gravity, to their
by grackasthebig 1mo ago
Eh, something with enough sliders to tweak the sim into other types of sandboxes seems most obvious
Then players can shape entity generation, gravity, to their vibe
Not quite Blender level turn teapot into a unintelligible smear of geometry range of tuning
The baseline being Earth world model then tweak entities individually, and such changes spread through the entity population over subsequent ticks of the world loop
Even include ability to speed up and slow the diffusion of the new parameters