3 ms·
>“We always do 30 frames per second on consoles, otherwise it wouldn’t be possible to fit in vehicles, effects, scale and all players.” I'm with Carmack on thi
by snarfy 14y ago
>“We always do 30 frames per second on consoles, otherwise it wouldn’t be possible to fit in vehicles, effects, scale and all players.”
I'm with Carmack on this one. I'd rather have a good game with a solid 60fps than 20+ vehicles and hundreds of effects. That's all filler anyway. A solid 60fps game is a much more immersive experience than the choppy 20-30fps most developers achieve.