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I think you have that backwards. If they were optimizing for gameplay they would sacrifice graphical fidelity until they hit 60fps. Targeting 30fps means they
by Negitivefrags 14y ago
I think you have that backwards.
If they were optimizing for gameplay they would sacrifice graphical fidelity until they hit 60fps. Targeting 30fps means they want to sacrifice gameplay for graphical effects.
- teamonkey 14y agoNot just graphical effects: more NPCs and gameplay entities on screen, better AI, better physics, etc. In terms of trade-offs, 60fps is pretty much always the first thing to be sacrificed unless it's REALLY important, like in a twitch shooter or racing game. The truth is that for most games 30fps is not a deal-breaker for the majority of people. If even a significant minority of players cared, the intensely focus-test-led games industry would follow.