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> custom magic square dither mode for 16bit colour and it absolutely flies vs the 32bit mode While that is cool, why do you need such a thing? More FPS? Less v
by dist-epoch 2mo ago
> custom magic square dither mode for 16bit colour and it absolutely flies vs the 32bit mode
While that is cool, why do you need such a thing? More FPS? Less video RAM?
- SillyUsername 2mo agoThere's no hardware acceleration, it's raw framebuffer stuff so window dragging is laggy at 32bpp at the highest resolutions, even after I added buffers. I'm by no means requiring 16bpp, the build will do 32bpp by default unless you enable a flag.