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It's funny, the article doesn't really even contain anything about threading. It just has a bunch of band-aid solutions to tack on immutable message passing on
by fzzzy 14y ago
It's funny, the article doesn't really even contain anything about threading. It just has a bunch of band-aid solutions to tack on immutable message passing on top of global mutable shared state.
- bascule 14y agoOnly one of the proposals had anything to do with immutability
- fzzzy 14y agoHuh? Deep Freeze, Deep Dup, and Ownership Transfer are all strategies to avoid multiple concurrent actors mutating the same objects at the same time. Even the last proposal, which I think has to do with fine grained locking, is still a strategy to avoid issues with mutable shared state.