3 ms·
Some games to play: https://spritely.institute/arcade/ https://spritely.institute/arcade/ The underlying tech might be more fun: https://spritely.institute/h
by so-cal-schemer 2mo ago
Some games to play:
https://spritely.institute/arcade/ https://spritely.institute/arcade/
The underlying tech might be more fun:
https://spritely.institute/hoot/ https://spritely.institute/hoot/
Hoot is a Spritely project for running Scheme programs on the web, featuring a Scheme to Wasm compiler and a general-purpose Wasm toolchain.
https://spritely.institute/goblins/ https://spritely.institute/goblins/
https://files.spritely.institute/papers/spritely-core.html https://files.spritely.institute/papers/spritely-core.html
At the heart of Spritely is Goblins, its distributed object programming environment. Goblins provides an intuitive security model, automatic local transactions for locally synchronous operations, and an easy to use and efficient asynchronous programming interface for encapsulated objects which can live anywhere on the network. Its networking model abstracts away these details so the programmer can focus on object programming rather than protocol architecture.
Goblins also integrates powerful distributed debugging tools, and a process persistence and upgrade model which respects its security fundamentals.