3 ms·
Right choices can be predetermined in non auto clicker games; especially if not all options are available at all times.
by thih9 2mo ago
Right choices can be predetermined in non auto clicker games; especially if not all options are available at all times.
- ozlikethewizard 2mo agoBut if a game has no interactive mechanics and functionally no choices is it a game? Not calling it bad, just not convinced its entirely a game either. Will have to buy and see for myself. From the steam reviews: " Vampire survivors is something I'll never go back to. It's got the hallmarks of a great roguelite, but oh my god... Just like Ball x Pit, this game has decisons. But such a small amount that they almost don't matter. The gameplay outside of decisions is fed you to you on a spoon. Dodge enemies, upgrade weapons, finish run, upgrade stats. But these don't make the game good, they make the gameplay feel pointless. But I think that's what alot of people... want...? They want a mindless game. You don't have to try super hard. You don't have to think about decisions if you don't want. You just make a build good enough that the rest of the run is a waiting simulator. But then why am I playing? Not to overcome some great challenge. Not to construct some masterpiece of a run. Not to create beautiful memories. Just something to do in the blank spaces of life. Its a dopamine farm At least it's cheaper than smoking.
- thih9 2mo agoYou're supposed to explore and find optimal builds yourself, not read them from a wiki. Is the game deep? Not really. Is it self playing? Also not really, unless you already completed it.