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I'm not to most positive about AI generated stuff, especially in terms of text and images. But with code, it is a neat tool. I think it is especially cool in b
by ColdStream 2mo ago
I'm not to most positive about AI generated stuff, especially in terms of text and images. But with code, it is a neat tool.
I think it is especially cool in building stuff to retro specs. It has allowed many to do stuff in days or weeks that previously could have been months. Projects that don't really have much value in terms of money but are just nice to have kind of things.
This project is a great example of this.
It does come back to that question though of who will pay for the code generation but that is something for someone else.
- userbinator 2mo agoI'm more impressed by this than AI-generated images; a few tiny imperfections in the latter are not a big deal, and even humans often make mistakes with little effect, but code has a far higher bar of correctness to meet. The fact that AI can even generate working real-mode 16-bit code reasonably well and not turn into Electron-levels of inefficiency was most surprising.
- ColdStream 2mo agoExactly this! Recently I saw a project that is heavily AI assisted to port Doom to the Neo Geo. That is hardware that works in a totally opposite fashion to how Doom runs. It is a 12Mhz 68K chip with no frame buffer. And yet, they are making it work and with surprising performance. Considering how little open Neo Geo code is probably out there to train on, that these models can build to this is very impressive.
- anthk 2mo agoEh, wait. I remember the NeoGeo having a m68k CPU's AND some kind of VPU/PPU a la NES but for 16 bit machines, a 24 bit one. Far more powerful than an Amiga or a Sega Megadrive (Genesis in the US).