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A good rule of thumb I once heard (from Jeff Dean, I think) was that (in a complex system) every 10X you go up in scale you need to re-consider basic design ele
by lokar 2mo ago
A good rule of thumb I once heard (from Jeff Dean, I think) was that (in a complex system) every 10X you go up in scale you need to re-consider basic design elements, trade-offs, etc, and probably change some of them.
It's hard to design something (large and complex) for much more than 10X scale with only HW capacity increases.
- transcriptase 2mo agoThere are iirc some good write ups from years ago by employees at Blizzard about these things and why “spinning up more servers” wouldn’t suddenly let millions of people login to games simultaneously on launch days.