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Seems like the industry is redefining terms since I was last involved in the 00's. Game engine used to mean the runtime that manages game state, the framework t
by adastra22 2mo ago
Seems like the industry is redefining terms since I was last involved in the 00's. Game engine used to mean the runtime that manages game state, the framework that you code your game against that handles common things that aren't specific to a single game. Editors used to be surrounding infrastructure.
- dismalaf 2mo ago> Game engine used to mean the runtime that manages game state, Yeah Monogame doesn't do that. Pretty much every definition of framework vs game engine puts Monogame, SDL, Raylib, SFML, libGDX, LÖVE2D, etc... in the framework category. Engines are Unity, Unreal, Godot, Defold, O3DE, etc...