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> it probably wouldn't have had such a buggy launch. Things like that don't happen because of merely technical problems, "buggy launches" happen because of org
by embedding-shape 2mo ago
> it probably wouldn't have had such a buggy launch.
Things like that don't happen because of merely technical problems, "buggy launches" happen because of organizational issues, and those happen regardless of what engine you base your game on.
- MYEUHD 2mo agoI agree. But the engine is a complex part of the game, and if you outsource it to a different organization you reduce the effect of your own organizational issues on the game.