4 ms·
A few months ago he posted a video where he realized his motivation behind the curse of the Eternal Enginedev: "I thought if I could just make a really good eng
by andai 2mo ago
A few months ago he posted a video where he realized his motivation behind the curse of the Eternal Enginedev: "I thought if I could just make a really good engine, making a game would be the easy part."
Edit: Found it!
https://www.youtube.com/watch?v=3kzNiMMnT4U https://www.youtube.com/watch?v=3kzNiMMnT4U
---
I had a related realization recently... I realized I had taken my "prototyping mindset" into a production project, and that was a very bad idea. (Wasted an enormous amount of time, could have finished way sooner.)
So, first of all, I need an outlet for creative and experimental stuff (R&D Division), to get it out of my system! And second, the production project isn't the right place for that. (At least, not on the level of tech and infra.)
I think that's basically what John Cleese was getting at with the Open/Closed Mode thing:
https://www.youtube.com/watch?v=Pb5oIIPO62g https://www.youtube.com/watch?v=Pb5oIIPO62g