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Yeah, good question! We can do a lot of the creative process on paper, with his styrofoam models, and audio effects etc without even being near the computer. Th
by sgt 2mo ago
Yeah, good question! We can do a lot of the creative process on paper, with his styrofoam models, and audio effects etc without even being near the computer. Then when I need to go ahead and write code, it's not going to be that interesting for him, but I've shown him how it works and how we can change stuff.
A lot of the very technical parts are done during the evenings after he's asleep, and I think that's okay, as it'll end up in a better result the next day so he can go and test and give further feedback.
Oh yes, I eventually did less hand coding and relied more on Claude Code to get the job done. I understand the game loop, the architecture and the algorithms, which I think is important. Don't hide that under the hood.