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I resurrected an ancient UIUC x86 ASM game, built with some friends in the summer of 2002 for ECE291. Claude Code drove most of the work. The first attempt was
by gottebp 2mo ago
I resurrected an ancient UIUC x86 ASM game, built with some friends in the summer of 2002 for ECE291. Claude Code drove most of the work.
The first attempt was a full on x86asm->webasm transpiler which ran into some difficult stack issues.
The second attempt was successful via conversion from x86asm->c->emscripten->wasm [0]. It plays pretty well on mobile and just about any browser now.
Fair warning it is pretty difficult to win, unless you can figure out where the enemy weaknesses are [1].
[0] [code] https://github.com/gottebp/alan_parsons_project https://github.com/gottebp/alan_parsons_project
[1] [play] https://particlefield.com/projects/alan-parsons/game.html https://particlefield.com/projects/alan-parsons/game.html