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I can tell you I hate more than anything when I’m lied to. Some AI art could be fantastic (haven’t seen anything yet but I’m sure it’ll happen someday). I don’
by nucleogenesis 2mo ago
I can tell you I hate more than anything when I’m lied to. Some AI art could be fantastic (haven’t seen anything yet but I’m sure it’ll happen someday).
I don’t want something you prompted an AI for because genuinely I could just do that myself. The barrier to entry is nil. I’m not interested in the idea an artist has I’m interested in how they execute it.
If they executed it through human effort then I place a much much higher value on that. Same as I would if someone selling a hand forged a knife rather than a mass produced cut out.
Even if the human-made item is lower quality I’d prefer it by a mile if for no other reason than I know someone’s love and effort went into it.
I could never have that appreciation for something a machine generated.
The lines might blur if an artist uses an AI to manipulate their own art that they made.
Point is - the output quality fundamentally doesn’t matter. It’s principle, not the output quality, that guides most people in avoiding AI art.
- zeryx 2mo agoIf you saw two paintings and one was painted with the blood and guts of the artist, and another was a nice oil painting - would you value the former more regardless of aesthetic merit?
- maccard 2mo agoGenerally anti AI person who is a game dev here: > The lines might blur if an artist uses an AI to manipulate their own art that they made. Where’s the line? Is using tools in maya and photoshop to rapidly speed up asset generation ok? > I could never have that appreciation for something a machine generated. Do you feel the same about PCG?