4 ms·
It really depends what you grew up with I guess. As someone originally coming off of RISC OS[1] way back when, the mac way is closer to intuitive than the win
by Kim_Bruning 2mo ago
It really depends what you grew up with I guess.
As someone originally coming off of RISC OS[1] way back when, the mac way is closer to intuitive than the windows way, while Linux's approach of splitting files across the entire FS so that you can't possibly find all of them is "The Real WTF".
(Nixos is even further from that original intuition in a lot of ways. Oh for the days of drag-dropping the !App dir to wherever you happen to have space; and maybe dragging it to !menon if you needed to actually find it back )
[1] The operating system that came with a thin welcome booklet with reassuring pencil art explaining how to hold a mouse, and what the difference between a click and a doubleclick was. [2]
[2] https://archive.org/details/risc-os-5.28-user-guide/page/6/mode/2up https://archive.org/details/risc-os-5.28-user-guide/page/6/m... Oh wow, still exists in the RISC OS 5 manual. This kind of manual used to be famed : Eg. Chapter 1 introduces what a desktop is; Chapter 2 explains the mouse; 3 Explains the keyboard ; 4 explains what a window is. Give a motivated naive user this guide and there's a small chance they might actually grok the thing when they're done.
- benj111 2mo agoAgreed with the Linux thing. We have multiple different bin folders still, because some hard drive on a PDP 11 wasn't big enough?!? On the other hand it has package management so you don't have to worry about it so much.
- Ferret7446 2mo agoMainstream Linux distros got rid of the bin split many years ago.
- fragmede 2mo agoand then Nix came out, and went running off in the other direction as fast as it could!
- BerislavLopac 2mo agoAnd this is also the reason why Mac is doing it this way. One of the big goals in development of MacOS X was to keep the experience consistent with the old Macintosh OS 9.x, even though it was based on a completely different paradigm (Unix). And the UX of Macintosh basically developed along with its paradigms, because in many ways it was the first popular OS that widely accepted the things, like windows, menus, trash and the like.