4 ms·
Probably the best counterexample is the games they are able to design. It's still mostly AI slop, few would want to play.
by dukeofdoom 2mo ago
Probably the best counterexample is the games they are able to design. It's still mostly AI slop, few would want to play.
- jqbd 2mo agoWith those cheap models the idea is you're still in the loop anyway so the more expensive model is a waste of time and money. In this case, that means you're steering the game to look like you want not how AI wants.
- bronson 2mo agoSame with the expensive models. Fable can't one-shot a good new game. Game dev is still human-in-the-loop no matter what model you're using.