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We play a lot of those on game-lunch Fridays... also popular at our lunches: Core Worlds ( http://www.boardgamegeek.com/boardgame/98351/ http://www.boardgamege
by peapicker 14y ago
We play a lot of those on game-lunch Fridays... also popular at our lunches:
Core Worlds ( http://www.boardgamegeek.com/boardgame/98351/ http://www.boardgamegeek.com/boardgame/98351/ )
Quarriors ( http://www.boardgamegeek.com/boardgame/91536/ http://www.boardgamegeek.com/boardgame/91536/ )
Infinite City ( http://www.boardgamegeek.com/boardgame/46807/ http://www.boardgamegeek.com/boardgame/46807/ )
We occasionally have a Saturday game day among friends for longer games, but these three are great less-than-an-hour games. Core Worlds is about an hour, the other two will get you 2 to 3 games in in an hour.
- RTigger 14y agoI've been wanting to try Core Worlds, and I haven't heard of the other two - I'll have to check them out!
- jbellis 14y agoI found Core Worlds to be a disappointment. By the time you can start to build up some interesting combos in your deck, the game is over. Fairly slow-moving, too.
- RTigger 14y agoThe BGG description makes it sound like an aggressive form of Race for the Galaxy - same concept, but you have to attack worlds instead of just "settle" them.
- peapicker 14y agoWhen you are just learning the game, and if you are prone to Analysis Paralysis, it can be slower. We can play a full 10 rounds with the Galactic Orders Expansion (which adds more paths to win and other variety) in 70 minutes with 3 players. (and in fact, just did over lunch today!) Also, the more you play, the better you get at making good combos. Once everyone is up to speed, if the scores aren't at least in the 30s and 40s (base game) you haven't figured out how to combo well.