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If you're coming from C, then you need to understand the STL's concepts of "Concepts", "Modeling", "Refinement", and Iterators etc: http://www.sgi.com/tech/stl/
by drothlis 14y ago
If you're coming from C, then you need to understand the STL's concepts of "Concepts", "Modeling", "Refinement", and Iterators etc: http://www.sgi.com/tech/stl/index.html http://www.sgi.com/tech/stl/index.html
(that link doesn't cover C++11, nor even the STL additions in C++03 and TR1; but it is still essential background reading).
When some people say "Modern C++" they mean template meta-programming (traits, partial template specialisation, etc) as exemplified by Alexandrescu's book "Modern C++ design": http://www.amazon.com/Modern-Design-Generic-Programming-Patterns/dp/0201704315 http://www.amazon.com/Modern-Design-Generic-Programming-Patt...
(note that I am not necessarily advocating such techniques, but understanding them will certainly help when you run across them in the wild).