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In the game I worked in, most had no power whatsoever in the game. The only power some of them had was moderator role in the help chat channels, and the abilit
by euccastro 19y ago
In the game I worked in, most had no power whatsoever in the game. The only power some of them had was moderator role in the help chat channels, and the ability to teleport their GM characters (not their playing ones) to check out problems. They were watched closely for abuse, so you can hardly call that power at all.
You can say they were motivated by a feeling of notoriety. In my area we have problems with people that would sneak and set woods on fire only so they can feel important helping to extinguish the fire. They get no tangible benefit from it, not even power, and they risk shame and jail if they get caught. Feeling relevant is a strong motivation for some people.