3 ms·
I remember PS3 Call of Duty online play being very unreliable compared to Xbox Live. It didn't use relay servers, so the host needed port-forwarding or upnp, wh
by frollogaston 3mo ago
I remember PS3 Call of Duty online play being very unreliable compared to Xbox Live. It didn't use relay servers, so the host needed port-forwarding or upnp, which is a dubious situation to be in.